Recent Posts

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General Public Discussion / Re: EQ2 Bots
« Last post by Jack on September 12, 2019, 08:17:59 PM »
Hi, yes both are working and the work on Win10. Nobody has told me that I need to fix the EQ2 bot since the patch today but if they do then I fix it and it's all good.
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General Public Discussion / EQ2 Bots
« Last post by Bewildered_Herd on September 12, 2019, 07:40:24 PM »
Hi - I am curious if both EQ2 bots are currently working on the latest game update 111?  09/12/2019 date.

Also, will both bots (crafting and hunting/harvesting) work on Windows 10?
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General Public Discussion / Re: Legends of aria
« Last post by kmoney on September 04, 2019, 11:50:06 AM »
Is there a boy that can be used for grinding skills/harvesting in Legends of Aria? Iím also interested...
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General Public Discussion / Re: hi, new here
« Last post by Jack on July 22, 2019, 01:04:00 PM »
Hi, yes the AoC bot still works. But when the bot is active it takes up your mouse so you can't use it. You can fix this if you run the game and bot in a Virtual Machine though.
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General Public Discussion / Re: hi, new here
« Last post by afterkill on July 21, 2019, 05:57:41 PM »
sorry ,, the game i was talking about was AOC 
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General Public Discussion / hi, new here
« Last post by afterkill on July 21, 2019, 05:55:36 PM »
hi,

    i quite the game for long time ago since 2013 .

  is this bot can do skills without pressing arrow manuals ??

  also

  it can be free moving while a bot is active ??
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General Public Discussion / Re: Legends of aria
« Last post by Philip K. Dick on June 09, 2019, 04:38:16 PM »
Why are you looking for a new bot when there are already bots out there?
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General Public Discussion / Legends of aria
« Last post by hacon on April 27, 2019, 08:17:51 PM »
Im willing to pay for someone to write either a non official mg legends of aria bot or even an official one
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General Public Discussion / Re: pixel monitor problem
« Last post by Overtkill on April 07, 2019, 03:50:12 PM »
Another idea might be to set the RGB color range of about plus and minus 10 of the actual value for each in Triggers, and set the area of 3x3 pixels or so (if it works in your application) for the detection area. This should smarten up the detection some. Its been my experience that some games can vary in colors slightly. Taking these measures, greatly improved my own color detection.

Good Luck! :)
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General Public Discussion / Re: Multiple monitors
« Last post by Overtkill on April 07, 2019, 01:14:02 PM »
Sorry so late, but if the window on said monitor can be controlled. You have to first select the window (Choose Window) to bring it to focus, then you should be able to direct commands there. Windows only allow 1 app to have focus at a time, which makes the selection necessary.

If you are doing any pixel functions, you can call your targets by global desktop coordinates(location of the desired pixel on your desktop), or local window coordinates (Relitive to the coordinates within the game's visual area).

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